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Mastering Kiting in Tower Rush
In the higher echelons of competitive play, matches are rarely decided by raw card levels or simple deck synergy.
This article breaks down the advanced geometry and timing required to master this incredibly powerful defensive technique.
The Most Important Placement
By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.
To execute a center pull, you must wait until the enemy unit has fully crossed the bridge and established its path.
- The Ice Golem is the undisputed king of kiting.
- Know the aggro range of every card.
- Create a deadly kill zone.
The Ultimate Distraction
This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.
The enemy troops will chase the Ice Golem the entire way, taking massive damage from both towers without ever landing a single hit.
| The Bait | Enemy Type |
|---|---|
| Frost Giant | Melee swarms, heavy single-hitters, slow-moving bruisers |
| Cheap Swarm | Slow attacking units like the P.E.K. If you loved this short article and you would such as to get even more information pertaining to tower rush kindly see the web-page. K.A or Prince |
The Psychological Impact
Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.
Master the kite, and you will master the game.

