antoinettehard
antoinettehard
The Most Annoying Strategies to Face in Tower Rush and How to Counter Them
These decks are not always the most powerful, but they are designed specifically to frustrate, annoy, and tilt the opponent.
Understanding how these annoying strategies function is the first step toward completely dismantling them.
The Unbreakable Wall
Perhaps the most hated strategy in the entire genre is the hyper-defensive spell-cycle deck.
To beat this, you must apply relentless, unrelenting pressure so they never have the six elixir required to cast their heavy spell safely.
- Punish them the exact millisecond they cast a spell on your tower.
- It is an endurance test.
- If you have a heavy spell, cycle it back at them.
The Hyper-Aggressive Bridge Spam
On the opposite end of the spectrum is the player who drops fast, punishing units directly at the bridge the entire game.
If you know they have a Bandit in hand, hover your cheap skeletons in the middle of the map in anticipation.
| How to Win | Action Plan |
|---|---|
| Stopping Artillery | Never let it lock onto your tower |
| Stopping Surprise Spells | Space your anti-air units far apart so one freeze spell cannot hit both of them and the tower simultaneously |
Mastering Your Emotions
Do not give them the satisfaction of ruining your gaming session.
Dismantling a toxic strategy piece by piece is one of the most rewarding feelings in competitive gaming.
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